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Pixel Privateers Wiki
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Abilities
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== Scout == {| class="wikitable" style="text-align:center; padding: 2px;" |+ ! align="left"| Type !! Name !! Icon !! Description !! Cooldown !! Notes |- | Tool || Target Marker || || Gives every crew member a bonus to hit rating(Chance to hit) when attacking the scout's current target. || || |- | Tool || Biocidal Suppressor || || Lowers threat generated by the scout by 50%. Has a 30% chance to inflict a poisonous damage over time effect on non-mechanical targets lowering effectiveness of heals by 50%. || || |- | Tool || Bullet Amplifying Tool || || Deploys a damage-increasing force-field in front of the scout. The field must be manually activated and de-activated. || || |- | Tool || Holoprojector || || Projects holographic decoys resembling the scout. The decoys will attack the scout's target generating a lot of threat. || || |- | Active || Assassinate || || Single massive damage hit to the selected target. If used from stealth, turns into an Ambush shot which increases damage by 200%. || || |- | Active || Stealth || || Turns the character invisible. While using Stealth, the character can not be seen by enemies and can not attack. || || |- | Active || Tranquilizer Dart || ||Puts a single target at a time to sleep until attacked. Tranquilizer Dart can be used while cloaked. || || |}
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